# Necrotic Tempest *Eldritch Storm* Storms infused with the essence of death roil with dark clouds that manifest leering skulls and bone-white lightning. Any creature exposed to the storm that isn't a construct or an undead must succeed on a DC 13 Constitution saving throw at the end of each minute or take `3d6` necrotic damage. A creature that dies in a necrotic tempest rises as a [skeleton](/3-Mechanics/CLI/bestiary/undead/skeleton-xmm.md) or [zombie](/3-Mechanics/CLI/bestiary/undead/zombie-xmm.md) (your choice) `1d10` minutes later. A necrotic tempest lasts for `1d4` hours and leaves crops withered and wells undrinkable for `1d4` days after its passing. *Source: Tasha's Cauldron of Everything p. 163*