# Lightning Strikes *Generic Hazard* Whenever an area of the Calim Desert is subjected to both strong wind and heavy precipitation (see the "Calim Desert Weather table"), there is a 25 percent chance a lightning storm forms. Creatures within the area of such a storm are at risk of lightning strikes. A lightning storm lasts for 1 hour. After each minute spent in the area of a lightning storm, a creature rolls **`1d6`**; on a 1, lightning streaks down to strike the creature. The creature makes a DC 15 Dexterity saving throw, taking **`3d10`** Lightning damage on a failed save or half as much damage on a successful one. ## Detecting Lightning Storms A creature that succeeds on a DC 10 Intelligence ([Nature](/3-Mechanics/CLI/skills.md#Nature)) or Wisdom ([Survival](/3-Mechanics/CLI/skills.md#Survival)) check predicts a lightning storm **`1d4`** hours before it forms in the vicinity. *Source: Forgotten Realms: Adventures in Faerûn p. 135*