# Flame Storm *Eldritch Storm* Sooty thunderclouds shot through with red and orange lightning release a deluge of fiery droplets. Any creature caught in the burning rain takes `2d6` fire damage at the start of each of its turns. The droplets ignite any flammable objects that aren't being worn or carried; otherwise, the droplets burn out immediately. The smoke, soot, crackle, and low roar of the storm impose disadvantage on Wisdom ([Perception](/3-Mechanics/CLI/skills.md#Perception)) checks and ranged attack rolls. A flame storm usually lasts `2d4` minutes, though the originating storm clouds can persist for days, creating multiple flame storms. *Source: Tasha's Cauldron of Everything p. 163*