# Magic Missile *1st-level, Evocation* ![](/3-Mechanics/CLI/spells/img/magic-missile.webp#right) - **Casting time:** 1 Action - **Range:** 120 feet - **Components:** V, S - **Duration:** Instantaneous You create three glowing darts of magical force. Each dart strikes a creature of your choice that you can see within range. A dart deals `1d4 + 1` Force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several. **Using a Higher-Level Spell Slot.** The spell creates one more dart for each spell slot level above 1. **Classes**: [Bard (College of Lore)](/3-Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Bard](/3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Fighter (Eldritch Knight)](/3-Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Rogue (Arcane Trickster)](/3-Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](/3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Wizard (Evoker)](/3-Mechanics/CLI/lists/list-spells-classes-evoker-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](/3-Mechanics/CLI/lists/list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 295. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*