# Maddening Darkness *8th-level, Evocation* - **Casting time:** 1 Action - **Range:** 150 feet - **Components:** V, M (a drop of pitch mixed with a drop of mercury) - **Duration:** Concentration, up to 10 minutes Magical darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the spell ends. The darkness spreads around corners. A creature with [darkvision](/3-Mechanics/CLI/senses.md#Darkvision) can't see through this darkness. Non-magical light, as well as light created by spells of 8th level or lower, can't illuminate the area. Shrieks, gibbering, and mad laughter can be heard within the sphere. Whenever a creature starts its turn in the sphere, it must make a Wisdom saving throw, taking `8d8` psychic damage on a failed save, or half as much damage on a successful one. **Classes**: [Bard](/3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Warlock](/3-Mechanics/CLI/lists/list-spells-classes-warlock.md); [Wizard (Evoker)](/3-Mechanics/CLI/lists/list-spells-classes-evoker-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](/3-Mechanics/CLI/lists/list-spells-classes-wizard.md) *Source: Xanathar's Guide to Everything p. 160*