# Arcane Eye
*4th-level, Divination*
- **Casting time:** 1 Action
- **Range:** 30 feet
- **Components:** V, S, M (a bit of bat fur)
- **Duration:** Concentration, up to 1 hour
You create an [Invisible](/3-Mechanics/CLI/conditions.md#Invisible), invulnerable eye within range that hovers for the duration. You mentally receive visual information from the eye, which can see in every direction. It also has [Darkvision](/3-Mechanics/CLI/senses.md#Darkvision) with a range of 30 feet.
As a [Bonus Action](/3-Mechanics/CLI/variant-rules/bonus-action-xphb.md), you can move the eye up to 30 feet in any direction. A solid barrier blocks the eye's movement, but the eye can pass through an opening as small as 1 inch in diameter.
**Classes**: [Bard](/3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Cleric (Light Domain)](/3-Mechanics/CLI/lists/list-spells-classes-light-domain-xphb.md "subclass=XPHB;class=XPHB"); [Fighter (Eldritch Knight)](/3-Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Rogue (Arcane Trickster)](/3-Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer (Draconic Sorcery)](/3-Mechanics/CLI/lists/list-spells-classes-draconic-sorcery-xphb.md "subclass=XPHB;class=XPHB"); [Wizard (Diviner)](/3-Mechanics/CLI/lists/list-spells-classes-diviner-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](/3-Mechanics/CLI/lists/list-spells-classes-wizard.md)
*Source: Player's Handbook (2024) p. 242. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*