# Glossary
*Source: Explorer's Guide to Wildemount, p. 302*
**Aeor** was a flying city of mages who sought to destroy the gods before they themselves were destroyed during the Calamity. Aeor crashed into Eiselcross.
**Age of Arcanum** is the previous age before the Calamity and the Divergence, a period known for its widespread use of magic and dangerous conflicts between prosperous mortal nations and the gods.
**All-Hammer** is the alternative title for the god Moradin.
**Arch Heart** is the alternative title for the god Corellon.
**Asmodeus** is the Betrayer God of domination.
**Assembly** refers to the Cerberus Assembly.
**Augen Trust** is the spy network of the Dwendalian Empire, used to expose those responsible for creating unrest and sowing rebellion within the empire.
**Aurora Watch** is the trained guard and military arm of the Kryn Dynasty.
**Avandra** is the god of luck, freedom, and change.
**Bahamut** is the god of justice, protection, and honor.
**Bane** is the Betrayer God of conquest and tyranny.
**Betrayer Gods** are the deities that turned to the dark, evil side of creation.
**Biting North** is the northern, arctic region of Wildemount that is comprised of the Greying Wildlands and Eiselcross.
**Blightshore** is the far-eastern shore of Eastern Wynandir once known as the Miskath Strand, scarred with deep corruption from the experiments of the Betrayer Gods.
**Blood Hunters** are mistrusted monster hunters that live outside society, using blood magic to stalk their quarries.
**Bright Queen Leylas Kryn** is the head of Den Kryn and heralded as the leader of the Kryn Dynasty of Xhorhas.
**Calamity** is the name given for the collective wars and ensuing cataclysms that occurred at the end of the Age of Arcanum, which nearly destroyed all life and civilization across Exandria.
**Cerberus Assembly** is a collection of eight powerful mages who work within the Dwendalian Empire under King Bertrand Dwendal, but often pursue their own interests.
**Change Bringer** is the alternate title for the god Avandra.
**Children of Malice** is a faction of followers of Lolth who are driven to undermine and ruin the Kryn Dynasty for their turning from the Spider Queen.
**Claret Orders** is a loose faction of Blood Hunter organizations.
**Clovis Concord** is the governing body of the Menagerie Coast, comprised of a union between the marquises who independently rule the major coastal cities.
**Cobalt Soul** refers to the Library of the Cobalt Soul.
**Concord (Concordian**) refers to the Clovis Concord (and members of that particular faction).
**Consecution** is the Kryn ritual of binding a soul to a [Luxon beacon](/3-Mechanics/CLI/items/luxon-beacon-egw.md), enabling the soul to be reborn in a new body when its previous body dies.
**Corellon** is the god of spring, beauty, and the art.
**Crown** refers to the rulership of King Bertrand Dwendal and the Dwendalian Empire.
**Crownsguard** are the trained guards who patrol the Dwendalian Empire and are often assigned to enforce laws in particular locations and cities.
**Dawn Father** is the alternative title for the god Pelor.
**Diarchy of Uthodurn** is a society of elves and dwarves in the Flotket Alps of the Greying Wildlands.
**Divergence** is the term used to describe the moment that Prime Gods, after banishing the Betrayer Gods from Exandria following the Calamity, left Exandria and manifested the Divine Gate.
**Divine Gate** is the boundary established by the Prime Gods between Exandria and the Outer Planes, preventing all major divinity from setting foot on the world.
**Draconblood** are the former ruling class of dragonborn in Draconia before its fall, known for their tailed bodies and guile.
**Draconia** was the once majestic dragonborn nation that now lays in ruins within the Dreemoth Ravine.
**Dranassar** were tall, beautiful humanoids whom Bane transformed into goblins, hobgoblins, and bugbears to create his armies.
**Dunamancy** is the arcane study and mastering of dunamis and dunamis-related magic.
**Dunamis** is the mysterious arcane energy of potential, probability, and gravity studied and harnessed by spellcasters of the Kryn Dynasty.
**Dwendalian Empire** refers to the Dwendalian Empire that rules over Western Wynandir.
**Dynasty** refers to the Kryn Dynasty of Xhorhas.
**Eastern Wynandir** is the eastern region of Wildemount, which includes Xhorhas and the Miskath Strand (Blightshore).
**Eiselcross** is the cluster of icy islands that makes up the northern region of the Biting North.
**Elder Evils** are ancient, esoteric entities of maddening malevolence that exist beyond the fringes of Exandria, their will subtly corrupting the minds and dreams of mortals.
**Empire** refers to the Dwendalian Empire.
**Empire Gods** refers to the members of the Prime Deities pantheon that remain approved for worship within the Dwendalian Empire. This includes Erathis, Bahamut, Moradin, Pelor, Ioun, and the Raven Queen.
**Erathis** is the god of law, order, and civilization.
**Everlight** is the alternative title for the god Raei.
**Exandria** is the name of the world that includes the continent of Wildemount. It exists on the Material Plane.
**Expositors** are highly trained spies and infiltrators working for the Cobalt Soul.
**Ghor Dranas** was the central city of the Betrayer Gods and their armies. Destroyed in the Calamity, it has been rebuilt as the city of Rosohna.
**Glassblades** are the trained soldiers and rangers that serve the Diarchy of Uthodurn.
**Golden Grin** is an Exandria-wide secret society that works to destroy political corruption, check the abuse of power, and inspire everyone to rise.
**Greying Wildlands** is the southern region of the Biting North.
**Gruumsh** is the Betrayer God of savagery and slaughter.
**Ioun** is the god of knowledge, philosophy, and lore.
**Julous Dominion** was the society that resisted Dwendalian expansion in the mid-500's PD before being conquered and absorbed into the empire.
**Ki'Nau** are the indigenous island people who reestablished society along the Menagerie Coast after the Calamity.
**King** generally refers to King Bertrand Dwendal.
**King Bertrand Dwendal** is the current ruler of the Dwendalian Empire and Western Wynandir.
**Knowing Mentor** is the alternative title for the god Ioun.
**Kord** is the god of strength, contests, and storms.
**Kryn** refers to the Kryn Dynasty faction of Xhorhasian citizens and soldiers under its banner.
**Kryn Dynasty** is the faction of largely drow and wastefolk that rules most of Xhorhas.
**Law Bearer** is the alternative title for the god Erathis.
**Lolth** is the Betrayer God of deceit and spiders.
**Library of the Cobalt Soul** is a network of acolytes and scholars that believe in the gathering and open sharing of information and lore, many of whom worship Ioun.
**Luxon** is a pre-pantheon entity of light that is worshiped by the Kryn Dynasty.
**Melora** is the god of wilderness and nature.
**Marquet** is the distant, largely arid continent far to the southwest of Wildemount.
**Marquis** is generally the title of a city leader within the Clovis Concord.
**Marquesian** refers to the language of Marquet, architecture and crafts from Marquet, or denizens who descend from citizens of Marquet.
**Miskath Strand** is the far-eastern shore of Eastern Wynandir, scarred with deep corruption from the experiments of the Betrayer Gods. This region is now known as Blightshore.
**Molaesmyr** is the ruined and cursed elven city that once ruled over the Greying Wildlands from within the forest now called the Savalirwood.
**Moon Weaver** is the alternative title for the god Sehanine.
**Moradin** is the god of craft and creation.
**Myriad** are a scattered but powerful network of criminals and thieves throughout Wildemount.
**PD** denotes a year that has occurred "Post-Divergence." For example, the Chroma Conclave's attack on Tal'Dorei occurred in 815 PD.
**Pelor** is the god of the sun, summer, and the harvest.
**Platinum Dragon** is the alternative title for the god Bahamut.
**Prime Deities** are the gods who turn to the more orderly, good, and balanced view of creation.
**Quajath** is a massive worm creature of powerful will sealed within the ice of Eiselcross.
**Raei** is the god of atonement and compassion.
**Raven Queen** is the god of winter, fate, and the transition of death.
**Ravenites** are the surviving dragonborn previously held as a lower, slave-class under the Draconbloods of Draconia before its fall, known for their tailless bodies and hardy physique.
**Revelry** is the faction and banner that most operating pirates across the Menagerie Coast are united under.
**Righteous Brand** is the military army of the Dwendalian Empire.
**Scars of Scale and Tooth** is a new faction of Ravenites and survivors of the destruction of Draconia, centered around the city of Xarzith Kitril.
**Sehanine** is the god of moonlight, illusions, and misdirection.
**Starosta** is the title of a settlement leader within the Dwendalian Empire.
**Storm Lord** is the alternative title for the god Kord.
**Tal'Dorei** is a continent southwest of Wildemount, across the Lucidian Ocean.
**Taskhands** are high-ranking military leaders within the Kryn Dynasty, sometimes assigned to preside as judges in times of conflict.
**Tharizdun** is the Betrayer God of madness and destruction.
**Tiamat** is the Betrayer God of greed, envy, and wealth.
**Torog** is the Betrayer God of imprisonment, torture, and enslavement.
**Tribes** is a term often referring to the Tribes of Shadycreek Run.
**Tribes of Shadycreek Run** is a collection of crime families that runs through the Dwendalian Empire and the Greying Wildlands.
**Truscan Vale** is the far western plain within the Marrow Valley that is largely controlled by the Truscan noble family.
**Uk'otoa** is a powerful serpent that is sealed within the Lucidian Ocean.
**Umavi** are consecuted members of the Kryn Dynasty who have been reborn and lived enough lifetimes to believe they are perfect souls.
**Uthodurnian** relates something to the society of the Diarchy of Uthodurn.
**Wastefolk** are nomads who have adapted to life in the wastes of Xhorhas, which they call them home.
**Western Wynandir** is the western, central valley of Wildemount, which includes the Zemni Fields and the Marrow Valley.
**Wild Mother** is the alternative title for the god Melora.
**Wildemount** is the continent described in this volume and the setting for the second campaign of the hit series *Critical Role*.
**Zhelezo** are the standing military of the Clovis Concord up and down the Menagerie Coast.