Session 10 - Phenrere Taking a _nice long_ break after the rescue mission on the Mountains was what I and the group needed. It was also nice to gather some ingredients to make some healing potions just in case if I or Rintario aren't there. Two potions is better than nothing so it could've been worse. I honestly forgotten the name of the wizard guy that hired us during the whole ice knife killer incident. We're supposed to meet at East Haven at the inn in 3 days. Then we talked about the other objectives we had as well. So many problems and questions. Then of course when we briefly mentioned about the thievery in town, the inn _just_ got robbed. To no one's surprise it has to be tied with the crystal thievery. Pleic found footsteps that are Dwarven so we followed since the tracks are fresh. Following the tracks that leads back to the mountain, however it was only at the base in the east this time. Thank Silvanus that we didnt have to climb it this time. We nearly lost the tracks but we managed. What we found was surprising. A fortress like structure with a outlook. Of course we got jumped by two dwarfs who were invisible. Thankfully the invisibility was gone to make it easier. We killed one and took the other as a hostage to learn why they were stealing. Just learned that their king ordered them to but not shared why yet. The party decided that we should take the hostage back with us to town for more interrogation. We learned some other things about the Drauger and I noticed something odd about Lilia when we brought our hostage to the inn. So that's a thing Caluem or Rintario himself would check out since he's better with people. We then learned later that Lilia is one of the followers of Auril. They are _everywhere_. Annoying but at least she hasn't tried anything yet at least. The party went on to discuss our next plan of action cause the town speaker asked us to deal with the draugers but its sorta low on our priority list. Then the discussion turned into what our priorities should be. Cause we have a deadline at East Haven with the wizard. The Auril children cult, the black swords people. And now the deep dwarfs. Caluem has the idea where we ask the prisoner if we can parlay with the king with a fake crystal to trade with and then let her go so they can be useful for trying to get into the building without arrows being shot at us the moment we go inside. It's a good idea, I just hope we decide quickly enough that it wont take too much time.